Natalia Farsang-Bajczi — AI Technical Artist at OpusClip

I build the style systems behind AI video.

A style isn't a look — it's a contract. It has to hold across thousands of inputs nobody planned for, inside a pipeline I only partly control. That takes an eye and a working model of the whole system.

What the job actually is

Taste is the input. A system is the output.

  1. 01

    Define the look

    Art direction that has to survive contact with footage I have never seen, at sizes I did not choose, with nobody in the loop to fix it.

  2. 02

    Find where it breaks

    A trained eye tells you something is wrong. It does not tell you where. Locating the stage actually responsible is a different skill, and it is most of the job.

  3. 03

    Make it a system

    Turn the look into a spec with stated guarantees and named limits — something another person can pick up and use correctly without me in the room.

Source → generated

What goes in, and what comes out.

One video-to-video pass through Seedance 2.5. On the left, the reference that went in: a phone clip, available light, nothing staged. On the right, what came out — same subject, same product, an entirely new set of shots and a grade that holds across all of them.

The interesting part isn't that it looks better. It's that the look has to survive every shot, not just the one you cherry-pick — which is the whole reason a style needs to be a spec rather than a prompt.

Input

The original video

Shot on a phone. Available light, one take, nothing staged.

Output

Generated with Seedance 2.5

New angles, new lighting, one grade holding across every shot.

Selected work

All case studies

Range

Range is the evidence.

Generated stills, each written up as a spec rather than shown as a picture: what the look is for, what it guarantees, and the conditions under which it falls apart. The last part is what makes it a contract instead of a filter.

Full style library

Contact

If your video pipeline looks right in stills and wrong in motion, I can help.

Earlier, in advertising

  • Disney
  • National Geographic
  • Discord
  • Capcom
  • Nivea
  • Pampers
  • Starbucks
  • Amazon
  • Oral-B
  • Beats
  • Asahi