Natalia
Farsang-Bajczi
Art Director, Technical Artist, Content Engineer
Art direction and pipeline engineering: the creative judgement to know what good looks like, and the technical depth to make it happen every time
From a phone video to a finished ad
A concept and a script came first. Then a single generation in Seedance 2.5 turned a casual phone video into a product ad, from just two inputs: the original clip and a photo of the packaging.
The same dog and the same product carry through every shot, and the look stays consistent from the first frame to the last. Both videos have sound: tap the speaker on either phone.
Input
The original video
Shot on a phone. Available light, one take, nothing staged.
Output
The finished ad
New shots, angles and lighting, all made from that one phone clip.
Build it
I define the look, from colour and composition to light and style, then write and test the prompts and the workflow that produce it, until the output matches the direction.
Scale it
I turn one good result into a system: documented styles and pipelines that hold up across thousands of inputs nobody planned for, and that a team can run without me in the room.
Audit it
I review the output for quality and style consistency, down to the small details. When something is off, I trace it to the stage of the pipeline that caused it and fix it there.
Brands and agencies I've worked with
- Meta
- OpusClip
- Concentrix
- Disney
- National Geographic
- Amazon Prime
- Capcom
- Discord
- Nivea
- Asahi
- Publicis Groupe
- Pampers
- Oral-B
- Wavemaker
- Corner Table Creative
- Nomadic
Selected work

UGC Campaign
Three AI-generated creators for one colour-correcting cream.
- UGC
- Performance creative
- AI humans
- Skincare
Character Consistency, With a Bow
A revision of an earlier project. I kept the style of my original Midjourney keyframes, rebuilt them for accuracy and character consistency, then regenerated the film. The breakdown shows how I made it.
- Keyframes
- Character consistency
- Image to video












